Goal:

Design an app and a responsive eCommerce website that enables gamers to purchase gaming equipment

Target Users:

College student gamers

Objectives:

Buy reliable gaming gear without overspending, and find products that match their setup and games

Role:

UX Designer (End-to-End)

Pain Points:

College students who game often struggle to find reliable, affordable gaming equipment without spending hours comparing specs across multiple websites

Challenges:

  • College students are highly price-sensitive and comparison-driven.

  • Competing with established platforms like Amazon, Best Buy, and specialty gaming retailers.

  • Ensuring consistency between mobile app and responsive website.

Constraints:

  • Limited ability to rely on premium pricing strategies or high-margin upselling.

  • New platform lacks brand recognition.

  • Different interaction patterns and layout behaviors across devices.


User Persona and Storyboards:

Paper Wireframes:

Digital Wireframes:

Mockups:

Hi-Fi Prototype:

Insight 1: Mobile-first behavior dominates

User Need:
“I want to browse quickly between classes.”

UX Decisions:

  • Mobile-first layout

  • Sticky bottom navigation (Shop, Search, Cart, Profile)

  • Persistent search bar

Why:
Designing for speed and thumb-friendly navigation supports real-world usage patterns

Insight 2: Gamers feel overwhelmed by technical specs.

User Need:
“Just tell me if this works for my setup.”

UX Decisions:

  • Compatibility checker (PC specs, console type)

  • Tags like “Best for FPS” or “Great for RPG immersion”

  • Side-by-side comparison tool

Why:
Translating technical specs into contextual benefits reduces cognitive load

Insight 3: Students are budget-conscious and deal-driven.

User Need:
“I want quality gear, but I can’t overspend.”

UX Decisions:

  • “Best Value” and “Budget Pick” tags

  • Transparent pricing breakdown (no hidden fees)

Why:
Reducing financial anxiety increases trust and improves conversion

Lessons Learned:

I’ve learned how to improve my product and add features that could better help users navigate through my app and find what they are looking for. In the future I plan to implement such features such as compatibility checkers, side-by-side comparison tools, and tags. I will plan more usability studies to help better the product for users. I will also create more personas for my projects since there are many different types of users of different representations.

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Gamesharks Web Design